Most of my work over the past two weeks was development on our Beta Platform design and model. The current platform in the game is just a mesh that scales appropriately based on the VR room scale. What the programmers are hoping to do is create something more dynamic, where different platform pieces are added onto a base whose size is based on the room scale.
My last PPJ showcased the beginning of this new Beta Platform the the overall design process I'm envisioning with it. After talking with the team in regards to the platform and the overall design process, we agreed that we needed more variety with the inner panels instead of just one square duplicated over and over.
Added tiles along with the original 9.
Example layout of a small room-scale platform.
-Week 9 General Meeting: 2 Hours
-Week 9 Development Session: 5 Hours
-Week 10 Alpha Draft Meeting: 1.5 Hours
-Week 11 Alpha Preparation Meeting / Gantt Work: 2.5 Hours
-Beta Platform Modular Pieces: 1 Hours
-Beta Platform Modular Pieces: 5 Hours
Total Time (2 Week Period): 17 Hours
-Progress on the modular pieces for the platform are going well. Hope to have more done over the next week and winter break.
-A large amount of family issues have been popping up (Flea Infestation, Car Fixing, Doctors Appointments) took up too much of my time over the past few weeks.
-Final exams and projects are coming up and I need to devote time to those classes as well as senior project.