We made progress on the arena shell, the outside environment, and on the tools, while coding-wise a lot of tweaks are being made to the AI and to the new offhand tool, the ionizer. On the web side, we have a shiny new domain name (wetware.games) and our website has received a face-lift, with a new animated logo and improved blog support.
|New ball model WIP|
|Arena outer 1|
|Arena outer 2|
|Gravity whip, rigged|
Going forward, we'll continue iterating on our assets and code, while paying particularly close attention to the new ionizer and how it works.
- Lots of asset progress
- AI only gets better with time
- Reaching a point where refinements are more important than adding new mechanics/assets
- Aforementioned git issues
- More progress on some assets while others are falling behind