This week saw the creation of a lot of new assets to be used. The player tools have been UV'd and are in the process of being rigged and animated. An outside environment was constructed in order to give the outer environment some more context, and this has taken the shape of a unique triangular arena, floating around the outside of the capsule. As well, a large scoreboard/jumbotron has been added to the arena, in order to easily communicate the game's score to the player.
On the coding side, a lot of improvements have been made to the AI's whip behavior, as well as on the game's documentation. The CCI team has a lot of documentation due for their side of the project, and a lot of different diagrams and flowcharts have been created.
Pros: Lots of asset creation and visible progress.
Cons: I didn't sleep a lot this week.