Monday, April 17, 2017
Mike Cancelosi 4/11-4/18
This week I worked on the transition between the elevator scene and the arena. Unfortunately, I couldn't get to a Vive so I couldn't get my work all finished and tested, but the transition is set up to be finished in a short amount of time. What the transition entails is dissolving the elevator, then moving the platform forward into the dark arena, as the player enters, a hatch shuts behind him, the lights turn on dramatically, and the countdown begins.
Right now, I have the lights set up to turn on dramatically, and the spline set up to designate the track that the player moves on. I need to make the dissolving effect for the elevator and also make sure the player can move along the track without problems. So it's about half done.
Pros : Lights should look cool
Cons: Don't really know if anything works.
Hours : 7 hours