Monday, April 24, 2017

Ryan Badurina: 4/18 - 4/24 PPJ

A lot of research is currently being done in terms of handling team colors and how selecting a team in he main menu will change the various assets to reflect those teams.  I polished up and created different Team Plate Assets that represent the three teams of our game (extremely simple job).

I've also been continue my team-color updates to various assets already in the game, like the goal.  While the physical goal is going to take a bit more time to work with because of the number of materials and textures on it, I did do work on the Goal Net and find a way to manipulate the color to match the selected team.



The original complex material for the net.



Add a simple multiply and vector, and viola!



In-game/in-editor effect.

The means of changing the color is there, not it's just a matter of programming the color to change based on the selected team.  There is still a lot of work ahead of us for this, and I'll continue helping with this until something else arises.

Time:
  -Presentation Polish: .5 Hours
  -Arena Goal Material Update: 1.5 Hours
  -Team Color Changing Research:  1 Hour
  -Team Plate Adjustments: .5 Hours

Total Time:  3.5 Hours

Pros:
  -Steady progress is being made on the art side in making a more cohesive artistic approach.

Cons:
  -Progress is rather slow as we figure out the best way to program team colors into the assets.  It may require direct manipulation of textures outside of the engine.

No comments:

Post a Comment