Tuesday, May 16, 2017

Daniel Ingman PPJ: 5/9 - 5/16

This week I got a good amount done on the tool and AI textures. They'll be ready for implementation this week (at long last). The only thing that needs doing is a finishing touch of corporate branding. I have set up a material in UE4 that will allow me to swap out differing detail maps while keeping much of the base texture the same.

All the maps I export


In addition, I spent quality time with the team tuning up our presentation and prepping it for launch. We've taken a lot of good criticism to heart and while it's still rough we think we'll have a good thing to show the faculty.

Overall, a productive week.

Total time spent: 10 hours
  • AI Texture: 4 hours
  • Tool Texture: 4 hours
  • Presentation work: 2 hours
Pros:
  • Good, productive work.
Cons:
  • A massive paper from another class is looming.

No comments:

Post a Comment