Tuesday, May 23, 2017

Team PPJ: 5/17 - 5/23

This week I didn't get a whole lot of sleep. But that's beside the point.

The main event this week was the DIGM side recording a metric buttload of new footage for use in our presentations in order to capture our most up-to-date build. We got lots of good footage that includes a simultaneous view of the player from the outside, so that viewers can see how the player's movements affect the world. It looks good and should be good.

The main menu scene is looking super duper cool, as are the new tools. They got a good look to them.

Menu Scene
Team-themed Controllers
They gloo

Finally we spent some time making a cool poster for the final showcase. It's more colorful than our previous one for sure.

Draft 1
Draft 2

Alright that's enough for now I'm going to bed.

  • Lots of cool visuals happening inside the build now
  • I am sleep deprived

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